Public
History and Video Games?
I don’t
normally know anything about video games but my boyfriend Josh bought
Assassin’s Creed 3, and I’ve been learning a lot.
The game is set during the Revolutionary War and the main character is
half Mohawk half and half European. A newspaper article in Montreal explains
how the game designers chose to work with a man named Thomas Deer who is a
“cultural liaison officer at the Kahnawake Language and Cultural Center” and he
helped to ensure that the Mohawk were accurately depicted. The game designers really wanted the game to
be respectful and authentic to Native Americans. I think this closely relates to my paper on
interpreting Native American objects. Josh has recently done a lot of research
on Iroquois archaeology in his grad program, and he’s really appreciated how
historically accurate the housing structures appear in the video game, which is
very cool.
“By all accounts, the game’s
reception among First Nations, and especially in Kahnawake, was overwhelmingly
positive. “It was the talk of the town — at least among younger people,” writes
Deer. “For the first time, they actually got to play a mainstream video game
that was honest about our culture, featuring a Mohawk hero they could be proud
of, and gameplay in the Mohawk language. That’s a phenomenal achievement.”
I haven’t actually
played the game, but it’s still very cool that the game reached out for input
from Native Americans. Hopefully, videogames like these can serve as a
stepping stones to more video games representing historical events. It’s something
that could definitely catch the public’s attention and cause them to find out
more on their own.
I haven't been able to play this game yet, but I would like to. I did play the first game in the series a few years ago and I loved how they used the events of the time period as a backdrop for the conspiracy of something bigger.
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